Micro interactions
Every immersive effect in the codebase, live and tunable. Pick a section from the sidebar, dial it in from the controls panel, then copy the values into the component that ships it.
How this page works
- One WebGL canvas backs the whole route —
features/immersiverenders into it through a tunnel, and Lenis drives scrolling site-wide. Only the demo picked in the sidebar is mounted, so the canvas ever runs one scene. - Each demo's GUI lives in the controls panel beside the stage; Copy puts the current values on your clipboard as pasteable code for the component that ships the effect.
- GUI settings (top right) controls the paste guide shown after copying.